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@@ -1,5 +1,7 @@
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Before firing issue, make sure you figured out the following common questions.
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PLEASE DO SEARCH FIRST.
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1. Are you using the **latest release**?
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2. Which **OS** do you use?
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3. Which end for this issue related to, **client or server**?
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@@ -64,6 +64,10 @@ other parameters can be set independently.
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***NOTICE: if too much retranmission happens, it's quite possible the windows are too large***
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### *Memory Control* :lollipop:
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Routers, mobile devices are sensitive to memory consumption; by setting GOGC environment(eg: GOGC=20) will lower memory consumption.
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Reference: https://blog.golang.org/go15gc
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### *Traffic Control* :lollipop:
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***Intended audience : for those server's bandwidth is quite limited.***
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max_bandwidth_fec = max_bandwidth * (10 + 3) /10 = 1.3*max_bandwidth = 1.3 * 25Mbps = 32.5Mbps
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```
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### *内存控制* :lollipop:
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路由器,手机等嵌入式设备通常对内存用量敏感,通过调节环境变量GOGC(例如GOGC=20)后启动client,可以降低内存使用。
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参考:https://blog.golang.org/go15gc
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### *流量控制* :lollipop:
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***必要性: 针对流量敏感的服务器,做双保险。***
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@@ -188,7 +192,7 @@ type Snmp struct {
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对该项目的捐款将用于[gonet/2](http://gonet2.github.io/)游戏服务器框架的研发。
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```特别感谢: 郑H立, 南D风, Li, 七q, 凌J,昶,Les*ables, Ky*n等,名字已做特殊处理。```
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```特别感谢: 郑H立, 南D风, Li, 七q, 凌J,昶,Les*ables, Ky*n, 噼**啦, 等,名字已做特殊处理。```
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### *参考资料* :paperclip:
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1. https://github.com/skywind3000/kcp -- KCP - A Fast and Reliable ARQ Protocol.
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