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change package from `main -> goreplay` this will allow importing `goreplay` as a package
65 lines
1.2 KiB
Go
65 lines
1.2 KiB
Go
package goreplay
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import (
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"runtime"
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"strconv"
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"time"
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)
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type GorStat struct {
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statName string
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rateMs int
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latest int
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mean int
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max int
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count int
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}
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func NewGorStat(statName string, rateMs int) (s *GorStat) {
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s = new(GorStat)
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s.statName = statName
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s.rateMs = rateMs
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s.latest = 0
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s.mean = 0
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s.max = 0
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s.count = 0
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if Settings.Stats {
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go s.reportStats()
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}
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return
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}
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func (s *GorStat) Write(latest int) {
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if Settings.Stats {
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if latest > s.max {
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s.max = latest
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}
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if latest != 0 {
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s.mean = ((s.mean * s.count) + latest) / (s.count + 1)
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}
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s.latest = latest
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s.count = s.count + 1
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}
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}
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func (s *GorStat) Reset() {
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s.latest = 0
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s.max = 0
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s.mean = 0
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s.count = 0
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}
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func (s *GorStat) String() string {
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return s.statName + ":" + strconv.Itoa(s.latest) + "," + strconv.Itoa(s.mean) + "," + strconv.Itoa(s.max) + "," + strconv.Itoa(s.count) + "," + strconv.Itoa(s.count/(s.rateMs/1000.0)) + "," + strconv.Itoa(runtime.NumGoroutine())
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}
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func (s *GorStat) reportStats() {
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Debug(0, "\n", s.statName+":latest,mean,max,count,count/second,gcount")
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for {
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Debug(0, "\n", s)
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s.Reset()
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time.Sleep(time.Duration(s.rateMs) * time.Millisecond)
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}
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}
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