Drain Connection Based on Uuid based Behavior seed

This commit is contained in:
Shelikhoo
2020-06-02 14:47:54 +08:00
parent a1e4c9bc70
commit d671780804
3 changed files with 69 additions and 13 deletions
+19
View File
@@ -28,6 +28,25 @@ func RollUint16() uint16 {
return uint16(rand.Intn(65536))
}
func RollUint64() uint64 {
return rand.Uint64()
}
func NewDeterministicDice(seed int64) *deterministicDice {
return &deterministicDice{rand.New(rand.NewSource(seed))}
}
type deterministicDice struct {
*rand.Rand
}
func (dd *deterministicDice) Roll(n int) int {
if n == 1 {
return 0
}
return dd.Intn(n)
}
func init() {
rand.Seed(time.Now().Unix())
}