package policy

import (
	"time"

	"v2ray.com/core"
)

// Duration converts Second to time.Duration.
func (s *Second) Duration() time.Duration {
	if s == nil {
		return 0
	}
	return time.Second * time.Duration(s.Value)
}

func defaultPolicy() *Policy {
	p := core.DefaultPolicy()

	return &Policy{
		Timeout: &Policy_Timeout{
			Handshake:      &Second{Value: uint32(p.Timeouts.Handshake / time.Second)},
			ConnectionIdle: &Second{Value: uint32(p.Timeouts.ConnectionIdle / time.Second)},
			UplinkOnly:     &Second{Value: uint32(p.Timeouts.UplinkOnly / time.Second)},
			DownlinkOnly:   &Second{Value: uint32(p.Timeouts.DownlinkOnly / time.Second)},
		},
	}
}

func (p *Policy_Timeout) overrideWith(another *Policy_Timeout) {
	if another.Handshake != nil {
		p.Handshake = &Second{Value: another.Handshake.Value}
	}
	if another.ConnectionIdle != nil {
		p.ConnectionIdle = &Second{Value: another.ConnectionIdle.Value}
	}
	if another.UplinkOnly != nil {
		p.UplinkOnly = &Second{Value: another.UplinkOnly.Value}
	}
	if another.DownlinkOnly != nil {
		p.DownlinkOnly = &Second{Value: another.DownlinkOnly.Value}
	}
}

func (p *Policy) overrideWith(another *Policy) {
	if another.Timeout != nil {
		p.Timeout.overrideWith(another.Timeout)
	}
}

func (p *Policy) ToCorePolicy() core.Policy {
	var cp core.Policy
	if p.Timeout != nil {
		cp.Timeouts.ConnectionIdle = p.Timeout.ConnectionIdle.Duration()
		cp.Timeouts.Handshake = p.Timeout.Handshake.Duration()
		cp.Timeouts.DownlinkOnly = p.Timeout.DownlinkOnly.Duration()
		cp.Timeouts.UplinkOnly = p.Timeout.UplinkOnly.Duration()
	}
	return cp
}
