diff --git a/README.md b/README.md index 3875884..c38f7f6 100644 --- a/README.md +++ b/README.md @@ -4,31 +4,25 @@ [![Go Version][2]](https://github.com/xjasonlyu/tun2socks/blob/main/go.mod) [![Go Report][3]](https://goreportcard.com/badge/github.com/xjasonlyu/tun2socks) [![GitHub License][4]](https://github.com/xjasonlyu/tun2socks/blob/main/LICENSE) -[![Total Lines][5]](https://img.shields.io/tokei/lines/github/xjasonlyu/tun2socks?style=flat-square) -[![Releases][6]](https://github.com/xjasonlyu/tun2socks/releases) +[![Releases][5]](https://github.com/xjasonlyu/tun2socks/releases) [1]: https://img.shields.io/github/workflow/status/xjasonlyu/tun2socks/Go?style=flat-square [2]: https://img.shields.io/github/go-mod/go-version/xjasonlyu/tun2socks/main?style=flat-square [3]: https://goreportcard.com/badge/github.com/xjasonlyu/tun2socks?style=flat-square [4]: https://img.shields.io/github/license/xjasonlyu/tun2socks?style=flat-square -[5]: https://img.shields.io/tokei/lines/github/xjasonlyu/tun2socks?style=flat-square -[6]: https://img.shields.io/github/v/release/xjasonlyu/tun2socks?include_prereleases&style=flat-square +[5]: https://img.shields.io/github/v/release/xjasonlyu/tun2socks?include_prereleases&style=flat-square English | [简体中文](README_ZH.md) -# What is tun2socks? - -`tun2socks` is an application used to "socksify" TCP/UDP (IPv4 and IPv6) traffic at the network layer. It implements a TUN virtual network interface which accepts all incoming TCP/UDP packets and forwards them through a SOCKS server. - ## Features -- ICMP echoing / IPv6 support / Socks5 & SS proxy -- `SO_BINDTODEVICE` & `SO_MARK` option support -- Optimized UDP transmission for game acceleration -- Pure Go implementation, no more CGO required -- Router mode, routing all the traffic in LAN -- TCP/IP stack powered by *[gVisor](https://github.com/google/gvisor)* -- More than *2.5Gbps* throughput (10x faster than [v1](https://github.com/xjasonlyu/tun2socks/tree/v1)) +- **Fully support:** IPv4/IPv6/ICMP/TCP/UDP +- **Proxy protocol:** Socks5/Shadowsocks +- **Game ready:** optimized UDP transmission +- **Pure Go:** no CGO required, stability improved +- **Router mode:** forwarding packets in LAN +- **TCP/IP stack:** powered by **[gVisor](https://github.com/google/gvisor)** +- **High performance:** >2.5Gbps throughput ## Requirements @@ -36,40 +30,20 @@ English | [简体中文](README_ZH.md) | :----- | :-----: | :---------: | | System | Linux MacOS Freebsd OpenBSD Windows | Linux or MacOS | | Memory | >20MB | >128MB | -| CPU | AMD64(x86_64) ARM64 | AMD64 with AES-NI & AVX2 | +| CPU | AMD64 ARM64 | AMD64 with AES-NI & AVX2 | ## Documentation Documentations and quick start guides can be found at [Github Wiki](https://github.com/xjasonlyu/tun2socks/wiki). -## Building from source - -Due to the limitation of gVisor, tun2socks only supports x86_64 and ARM64 for now. Other architectures may become available in the future. - -### Environments - -Make sure the following dependencies are installed: - -- Go 1.15+ - -### Building - -Build and install the `tun2socks` binary: - -```shell -make tun2socks -sudo cp ./bin/tun2socks /usr/local/bin -``` - -Build for all architectures: - -```shell -make all-arch -``` - ## Credits -- [Dreamacro/clash](https://github.com/Dreamacro/clash) -- [google/gvisor](https://github.com/google/gvisor) -- [majek/slirpnetstack](https://github.com/majek/slirpnetstack) -- [WireGuard/wireguard-go](https://git.zx2c4.com/wireguard-go) +- [Dreamacro/clash](https://github.com/Dreamacro/clash) - A rule-based tunnel in Go +- [google/gvisor](https://github.com/google/gvisor) - Application Kernel for Containers +- [wireguard-go](https://git.zx2c4.com/wireguard-go) - Go Implementation of WireGuard + +## License + +[GPL-3.0](https://github.com/xjasonlyu/tun2socks/blob/main/LICENSE) + +[![FOSSA Status](https://app.fossa.com/api/projects/git%2Bgithub.com%2Fxjasonlyu%2Ftun2socks.svg?type=large)](https://app.fossa.com/projects/git%2Bgithub.com%2Fxjasonlyu%2Ftun2socks?ref=badge_large) diff --git a/README_ZH.md b/README_ZH.md index 547b54c..6989999 100644 --- a/README_ZH.md +++ b/README_ZH.md @@ -4,22 +4,16 @@ [![Go Version][2]](https://github.com/xjasonlyu/tun2socks/blob/main/go.mod) [![Go Report][3]](https://goreportcard.com/badge/github.com/xjasonlyu/tun2socks) [![GitHub License][4]](https://github.com/xjasonlyu/tun2socks/blob/main/LICENSE) -[![Total Lines][5]](https://img.shields.io/tokei/lines/github/xjasonlyu/tun2socks?style=flat-square) -[![Releases][6]](https://github.com/xjasonlyu/tun2socks/releases) +[![Releases][5]](https://github.com/xjasonlyu/tun2socks/releases) [1]: https://img.shields.io/github/workflow/status/xjasonlyu/tun2socks/Go?style=flat-square [2]: https://img.shields.io/github/go-mod/go-version/xjasonlyu/tun2socks/main?style=flat-square [3]: https://goreportcard.com/badge/github.com/xjasonlyu/tun2socks?style=flat-square [4]: https://img.shields.io/github/license/xjasonlyu/tun2socks?style=flat-square -[5]: https://img.shields.io/tokei/lines/github/xjasonlyu/tun2socks?style=flat-square -[6]: https://img.shields.io/github/v/release/xjasonlyu/tun2socks?include_prereleases&style=flat-square +[5]: https://img.shields.io/github/v/release/xjasonlyu/tun2socks?include_prereleases&style=flat-square [English](README.md) | 简体中文 -## 什么是 tun2socks ? - -`tun2socks`是一个用来将网络层的`TCP/UDP`(包括`IPv4`和`IPv6`)流量套接字化的应用。它实现了一个`TUN`虚拟网卡接口,可以把所有到来的`TCP/UDP`包处理并转发给SOCKS服务器。 - ## 为什么使用 tun2socks ? 通过在主机上运行`tun2socks`,可以轻松地接管所有的`TCP/UDP`流量,同时提供诸多专业的功能特性,这包括: @@ -31,13 +25,13 @@ ## 特性介绍 -- ICMP 回应 / IPv6 支持 / Socks5 和 SS 代理支持 -- `SO_BINDTODEVICE` & `SO_MARK` 套接字选项支持 -- 适用于游戏加速,针对UDP流量传输的专门优化 -- 纯 Go 实现,不再需要 CGO,提升了稳定性 -- 路由模式,可以用来转发及代理局域网内所有流量 -- 核心由 *[gVisor](https://github.com/google/gvisor)* 强力驱动的 TCP/IP 网络栈 -- 超过 *2.5Gbps* 的带宽吞吐量([v1](https://github.com/xjasonlyu/tun2socks/tree/v1) 版本的10x倍以上) +- **全面支持:** IPv4/IPv6/ICMP/TCP/UDP +- **代理协议:** Socks5/Shadowsocks +- **游戏加速:** 针对UDP传输的优化 +- **纯Go实现:** 无需CGO,稳定性提升 +- **路由模式:** 转发代理局域网内所有流量 +- **TCP/IP栈:** 由 **[gVisor](https://github.com/google/gvisor)** 强力驱动 +- **高性能:** >2.5Gbps 的带宽吞吐量 ## 硬件需求 @@ -45,53 +39,26 @@ | :--- | :---: | :---: | | 系统 | Linux MacOS Freebsd OpenBSD Windows | Linux or MacOS | | 内存 | >20MB | >128MB | -| 架构 | AMD64(x86_64) ARM64 | AMD64 with AES-NI & AVX2 | +| 架构 | AMD64 ARM64 | AMD64 with AES-NI & AVX2 | ## 使用文档 文档以及使用方式,请看 [Github Wiki](https://github.com/xjasonlyu/tun2socks/wiki)。 -## 源码编译 - -由于 tun2socks 是基于 gVisor 的 TCP/IP 栈,所以目前只支持 x86_64 和 ARM64 架构。以后其他的架构的支持取决于 gVisor。 - -### 环境依赖 - -确保安装了以下环境: - -- Go 1.15+ - -### 开始编译 - -编译以及安装 `tun2socks` 二进制文件: - -```shell -make tun2socks -sudo cp ./bin/tun2socks /usr/local/bin -``` - -编译所有架构的二进制文件: - -```shell -make all-arch -``` - -## 特别感谢 - -- [Dreamacro/clash](https://github.com/Dreamacro/clash) -- [google/gvisor](https://github.com/google/gvisor) -- [majek/slirpnetstack](https://github.com/majek/slirpnetstack) -- [WireGuard/wireguard-go](https://git.zx2c4.com/wireguard-go) - ## 注意事项 1. 由于采用了纯Go实现,所以这一版本的`tun2socks`在有大量连接时内存消耗通常较多。如果您的需求对内存消耗极为敏感,请继续使用 [v1](https://github.com/xjasonlyu/tun2socks/tree/v1) 版本。 2. `tun2socks`只应该专注于将网络层的TCP/UDP流量转发给SOCKS服务器,其他的如DNS(DoH)、DHCP等模块功能应该交由第三方应用实现,所以弃用了DNS模块。 3. 因为是通过用户空间的网络栈接管所有流量并处理转发,在高吞吐时CPU的使用量会剧增,所以CPU的性能直接与可以达到的最大带宽挂钩。 -## TODO +## 特别感谢 -- [x] Windows 支持 -- [x] FreeBSD 支持 -- [x] OpenBSD 支持 -- [ ] ~~自动路由模式~~ +- [Dreamacro/clash](https://github.com/Dreamacro/clash) - A rule-based tunnel in Go +- [google/gvisor](https://github.com/google/gvisor) - Application Kernel for Containers +- [wireguard-go](https://git.zx2c4.com/wireguard-go) - Go Implementation of WireGuard + +## License + +[GPL-3.0](https://github.com/xjasonlyu/tun2socks/blob/main/LICENSE) + +[![FOSSA Status](https://app.fossa.com/api/projects/git%2Bgithub.com%2Fxjasonlyu%2Ftun2socks.svg?type=large)](https://app.fossa.com/projects/git%2Bgithub.com%2Fxjasonlyu%2Ftun2socks?ref=badge_large) diff --git a/docs/logo.png b/docs/logo.png index 5ec7101..de539cd 100644 Binary files a/docs/logo.png and b/docs/logo.png differ