Files
goreplay/gor_stat.go
T
2015-09-01 22:43:36 +03:00

68 lines
1.1 KiB
Go

package main
import (
"log"
"runtime"
"strconv"
"time"
)
const (
rate = 5
)
type GorStat struct {
statName string
latest int
mean int
max int
count int
}
func NewGorStat(statName string) (s *GorStat) {
s = new(GorStat)
s.statName = statName
s.latest = 0
s.mean = 0
s.max = 0
s.count = 0
if Settings.stats {
log.Println(s.statName + ":latest,mean,max,count,count/second,gcount")
go s.reportStats()
}
return
}
func (s *GorStat) Write(latest int) {
if Settings.stats {
if latest > s.max {
s.max = latest
}
if latest != 0 {
s.mean = (s.mean + latest) / 2
}
s.latest = latest
s.count = s.count + 1
}
}
func (s *GorStat) Reset() {
s.latest = 0
s.max = 0
s.mean = 0
s.count = 0
}
func (s *GorStat) String() string {
return s.statName + ":" + strconv.Itoa(s.latest) + "," + strconv.Itoa(s.mean) + "," + strconv.Itoa(s.max) + "," + strconv.Itoa(s.count) + "," + strconv.Itoa(s.count/rate) + "," + strconv.Itoa(runtime.NumGoroutine())
}
func (s *GorStat) reportStats() {
for {
log.Println(s)
s.Reset()
time.Sleep(rate * time.Second)
}
}