Now you are be able to capture traffic inside k8s like this:
```
gor --input-raw k8s://namespace/deployment/app:80 --output-http http://replay.com
```
Supported format for filtering required pods:
```
k8s://[namespace/]pod/[pod_name] - k8s://default/pod/nginx-7848d4b86f-5nxz8
k8s://[namespace/]deployment/[deployment_name] - k8s://default/deployment/nginx
k8s://[namespace/]daemonset/[daemonset_name] - k8s://default/daemonset/nginx
k8s://[namespace/]labelSelector/[selector] - k8s://default/labelSelector/app=nginx
k8s://[namespace/]fieldSelector/[selector] - k8s://default/fieldSelector/metadata.name=nginx-7848d4b86f-5nxz8
```
`namespace` is optional, omit to use all namespaces: `k8s://labelSelector/app=replay`
GoReplay designed to be running running as a daemonset (e.g. on each physical k8s node).
See the full guide in here: https://github.com/buger/goreplay/blob/ca8205a5c5d2a1facb00214c78e4120aae6d772d/k8s/README.md
In k8 environment, when listening as daemon set, k8s creates a bunch of virtual interfaces for your traffic with random names like `eni1323`, but in addition it has a classical eth0, or NAT ones like cbr0, which you do not want to listen.
With this option, you now can listen traffic on all virtual interfaces and ignore internal k8s traffic. Example:
`--input-raw-ignore-interface cbr0 --input-raw-ignore-interface eth0 --input-raw-ignore-interface lo`
Also added simple glob pattern `*` for matching multiple interfaces: `--input-raw veth*:80`
Additionally, when you add/remove pod k8s can dynamically add/remove interfaces from the system as well.
Previously, you had to restart the process to notice these changes, now new interfaces detected dynamically, and it automatically starts capture on them. Full example for `GoReplay` to be used as daemon on k8s env:
```
gor --input-raw veth*:80 --output-stdout
```
While running, you will see additional log messages:
```
Found new interface: utun4
Interface: utun4 . BPF Filter: ((tcp dst port 80) and (dst host 10.8.0.2))
```
Added support for capturing virtualized traffic.
## VXLAN
https://en.wikipedia.org/wiki/Virtual_Extensible_LAN
VXLAN implemented as separate engine, which opens UDP socket and awaits traffic.
This approach is made to work with AWS Traffic Mirroring.
In order to enable VXLAN set `--input-raw-engine vxlan`
Example:
```
gor --input-raw :80 --input-raw-engine vxlan --output-stdout`
```
By default, it looks for vxlan traffic on the standard 4789 port, but you can override it with `--input-raw-vxlan-port`.
Additionally, you can allow only specific VNIs using `--input-raw-vxlan-vni`, or disallow by using the same option, but by adding "minus" sign to the value: `--input-raw-vxlan-vni -2`.
Example with all options:
```
gor --input-raw :80 --input-raw-engine vxlan --input-raw-vxlan-vni 1 --input-raw-vxlan-vni 2 --input-raw-vxlan-port 2222 --output-stdout
```
# VLAN
https://en.wikipedia.org/wiki/IEEE_802.1Q
VLAN protocol enabled using `--input-raw-vlan` argument, and you can filter for specific VLAN VIDs using `--input-raw-vlan-vid`. VLAN filtering happens on BPF level.
Example:
```
gor --input-raw :80 --input-raw-vlan --input-raw-vlan-vid 1 --output-stdout`
```
## Notes
Did a refactoring of RAW Input options, so it will be easy to extend in future.
This PR contains multiple fixes:
- Handle TCP padding (zeroes at the end of TCP payload), and do not treat it as a body
- Handle requests with "Expect: 100-Continue" - the ones which require confirmation from the server, before sending the body
- Fix muti-packet headers parsing, if "truncated" header starts with malformed header format
- Fix replay of pcap files (Ignore Stats method since it is not supported)
- Fix output file chunk size detection
1. move the `isDevice(l.host, pi)` to be first, as no need to iterate on all nics if it returns `true`
2. first compare by name, as same nics will have same names
3. if not found by name, compare by ips.
the bug was the `strings.HasPrefix`
2 different nics with ipv6:
```
#nic1 ip: f1234::55
#nic2 ip: f1234::55::66::66
```
so because of the `strings.HasPrefix` it was evaluated as the name nics. but they are not.
Issue was introduced while fixing windows https://github.com/buger/goreplay/commit/c9274ac92a6f021240d82682002240cfceaecd5e
Added exception for Windows, which by default allows interfaces without IPs.
Interface name check moved higher, so if interface namee or IP match, rest of check will be ignored.
Additionally windows npcap loopback mechanism can now be picked by specifying 127.0.0.1 or loopback IP.
Fix#989
Ensure that thread which capture packets as fast as possible.
Packet parsing logic moved to different threads.
Additionally using os.LockOsThread to reduce CPU context switching
Windows having issues with generating timestamps, so adding application level timestamp generation
Made small refactoring to move "accurate-enough" time to own package.
Added `--input-raw-allow-incomplete` if you really need it.
Fixed Bug when outpuut binary response not tracked
Additionally fixed bug which prevents Gor from exiting.
The cause was not ZeroCopy but wrong SetTimeout (block cause a lot of overhead).
Packet processing previously used channels, but now, with ring buffer, using select was causing issue. Adding `default` clause fixed the issue.
It is a high performant alternative to libpcap engine.
Only Linux supported.
Performance gain can be up to 50% depending on traffic type.
Can be enabled using:
`--input-raw-engine af_packet`
Co-authored-by: Leonid Bugaev <leonsbox@gmail.com>
Added a way to capture multiple ports at the same time, with a single listener.
Ports should be separated by comma like this: --input-raw :80,8080,3000
Issues is that Go built-in net.Interfaces function in newer Windows versions return wrong interface names, which libpcap can't consume.
Now we use pcap.FindDevices instead of net.Interfaces.
See this Article for deep understanding of the issue https://haydz.github.io/2020/07/06/Go-Windows-NIC.html
Additionally, found a bug causing big memory allocations, for large requests, when we perform check if messages finished or not.
Because of this bug chunked body encoding check was not working properly.
Was not caught in tests, because test was working on packet array level, and this issue happens when dealing with TCP message object.
Additionally, added a small fix for windows Makefile task, it now generates proper file name.
For a long time there were no official binaries for the windows platform.
One of the reasons is the complexities of the build toolchain. Not only CGO is required, but also installing the needed libraries and header files, not talking about mingw and etc.
2 weeks ago [golang-crossbuild](https://github.com/elastic/golang-crossbuild) project added native support for Libpcap based applications.
Windows support is based on the WinPcap which is a bit (a lot) outdated, BUT, since we depend only on its interface, it is still possible to use projects like npcap https://nmap.org/npcap/#download.
Npcap needs be installed with WinPcap compatibe mode (checkbox during installation)
It is also possibe install it in silent mode like this: `npcap-0.86.exe /S /winpcap_mode=yes`
After PR merge, will be updated related documentation.
Additionally fix dependency on "unix" package (apparently it can be totally replaced using universal syscall package)
### Reducing CPU context switching and number of goroutines.
Packet capture and packet processing now use only two goroutines which helps to minimize CPU context switches. Spawning too many goroutines is harmful here.
### Optimized packet capture - allocated memory only when required, and only for data which is used
Using ZeroCopy methods from libpcap library to avoid unnecessary allocations. Now memory gets allocated ONLY for the valid packets, and only for the packets which have the data. E.g. no SYN/FIN packets are used now. Additionally we now use `sync.Pool` for re-using packet objects, which helps to re-use already allocated memory.
### Simplification and optimization of request/response detection
There is no SYN/FIN packets anymore etc. Now only packet payload is used to detect start and end of the packet. More over payload detection now does not require generating a total “message” buffer, and works with individual packet payloads.
Message payloads now concatenated from packets only in the end when message is dispatched. Also, before checking if message is complete, added additional check if all received packets in the valid order, e.g. if their SEQ is valid, and no packets are missing.
Reworked chunked encoding validation, and now it does not need expensive operation of re-calculating all the chunks. Now it “trust” that client gives valid chunk body, check if packets are in the right order (e.g. SEQ match), and checks if message ends with the right suffix. All is done with 0 allocations.
Parsing all Headers using `proto.GetHeaders` was proved to be very slow. Now we only parse the headers we need(and do it only once).
Packets gets matched together using ACK, which on high RPS removed chances of duplicating IDs. Additionally, even if packets are received out of order, now it will properly sort them, before dispatching the message.
### Changes in ID generation algorithm
Message ID generation and relations between request and response IDs is fully rewritten. Responses now do not have to lookup for request data in order to get the same ID. ID no rely on the fact that SEQ of the first packet of the response should be the same as ACK of the request. If previously Message ID contained random values, like current timestamp, now it has a consistent algorithm which is based on TCP stream id (SrcPort + DstPort + SrcIP/DstIP) and current ACK/SEQ number (to distinguish multiple messages within the same stream).
### BPF filter optimizations
When tracking response it now uses a more accurate BPF rule to filter only needed traffic.
### Misc
The packet code is now fully moved to tcp/Packet, so packet processing done only once in one place.
TCP output now has a 5 second timeout, and has a proper Close method.
Fully switching to go modules and removing vendoring.
## Description
Hi 👋 I ran the [DeepSource](https://deepsource.io/) static analyzer on the forked copy of this repo and found some [interesting code quality issues](https://deepsource.io/gh/ankitdobhal/goreplay/issues/). This PR fixes a few of them.
## Summary of Fixes
- Added .deepsource.toml to fix bug risks
- Empty string test can be improved
- Nested if can be replaced with else-if
## Type of change
- [✔] Antipattern
- [ ] New feature (non-breaking change which adds functionality)
## Checklist:
- [✔] My code follows the style guidelines of this project
- [ ] I have performed a self-review of my own code
- [ ] I have commented my code, particularly in hard-to-understand areas
- [ ] I have made corresponding changes to the documentation
This is to make socket implementations independent of the host OS.
this is done by creating an interface that define all required behaviors of the socket.
### performance
- handling of the very big packet(any size that can be buffered)
- speeding up TCP sessions by using message hints: Added **proto.HasFullPayload** that helps to validate the entire HTTP request, it supports `Chunked` encoding too! Added **proto.HasRequestTitle** and **proto.HasResponseTitle** for validating the beginning of HTTP request. Those methods are used `input_raw.go` with `TCP`.
- supports Keep-Alive: the above functions helps to support keep-alive
### Packaging
- **capture:** engines(capture/doc.go)
- **tcp:** tcp message parser (tcp/doc.go)
### benchmarking
- **capture.BenchmarkPcapDump:** the benchmarks regarding dumping packets in a pcap file
- **capture.BenchmarkPcapFile:** the benchmarks of reading packets from a pcap file
- **capture.BenchmarkPcap:** the benchmarks of parsing packets from the loopback interface with pcap handles
- **proto.BenchmarkHasFullPayload:**: benchmarking this function which validates the HTTP payload
- **tcp.BenchmarkPacketParseAndSort:** benchmarks of parsing and sorting packets
- **tcp.BenchmarkMessageParserWithoutHint:** benchmarks of message reasembling by using `SYN` and `FIN` flag
- **tcp.BenchmarkMessageParserWithHint:** benchmarks of message reasembling by using `proto.HasRequestTitle` and `proto.HasFullPayload` flag
### issues
see linked issues
### tests
- fixed input raw and engine tests
**Most of the changed of the files, was about using functionalities of** `tcp` **and** `capture` **in existing functionalities**