mirror of
https://github.com/razertory/Ginx.git
synced 2020-01-07 15:43:17 +00:00
196 lines
3.0 KiB
Go
196 lines
3.0 KiB
Go
// RR: 基于 权重round robin算法的接口
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package main
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type RR interface {
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Next() interface{}
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Add(node interface{}, weight int)
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RemoveAll()
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Reset()
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}
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const (
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RR_NGINX = 0 //Nginx算法
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RR_LVS = 1 //LVS算法
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)
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//算法实现工厂类
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func NewWeightedRR(rtype int) RR {
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if rtype == RR_NGINX {
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return &WNGINX{}
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} else if rtype == RR_LVS {
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return &WLVS{}
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}
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return nil
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}
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//节点结构
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type WeightNginx struct {
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Node interface{}
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Weight int
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CurrentWeight int
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EffectiveWeight int
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}
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func (ww *WeightNginx) fail() {
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ww.EffectiveWeight -= ww.Weight
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if ww.EffectiveWeight < 0 {
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ww.EffectiveWeight = 0
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}
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}
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//nginx算法实现类
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type WNGINX struct {
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nodes []*WeightNginx
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n int
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}
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//增加权重节点
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func (w *WNGINX) Add(node interface{}, weight int) {
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weighted := &WeightNginx{
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Node: node,
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Weight: weight,
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EffectiveWeight: weight}
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w.nodes = append(w.nodes, weighted)
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w.n++
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}
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func (w *WNGINX) RemoveAll() {
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w.nodes = w.nodes[:0]
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w.n = 0
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}
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//下次轮询事件
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func (w *WNGINX) Next() interface{} {
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if w.n == 0 {
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return nil
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}
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if w.n == 1 {
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return w.nodes[0].Node
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}
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return nextWeightedNode(w.nodes).Node
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}
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func nextWeightedNode(nodes []*WeightNginx) (best *WeightNginx) {
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total := 0
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for i := 0; i < len(nodes); i++ {
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w := nodes[i]
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if w == nil {
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continue
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}
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w.CurrentWeight += w.EffectiveWeight
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total += w.EffectiveWeight
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if w.EffectiveWeight < w.Weight {
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w.EffectiveWeight++
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}
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if best == nil || w.CurrentWeight > best.CurrentWeight {
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best = w
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}
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}
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if best == nil {
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return nil
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}
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best.CurrentWeight -= total
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return best
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}
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func (w *WNGINX) Reset() {
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for _, s := range w.nodes {
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s.EffectiveWeight = s.Weight
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s.CurrentWeight = 0
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}
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}
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//节点结构
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type WeightLvs struct {
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Node interface{}
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Weight int
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}
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//lvs算法实现类
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type WLVS struct {
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nodes []*WeightLvs
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n int
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gcd int //通用的权重因子
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maxW int //最大权重
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i int //被选择的次数
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cw int //当前的权重值
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}
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//下次轮询事件
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func (w *WLVS) Next() interface{} {
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if w.n == 0 {
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return nil
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}
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if w.n == 1 {
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return w.nodes[0].Node
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}
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for {
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w.i = (w.i + 1) % w.n
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if w.i == 0 {
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w.cw = w.cw - w.gcd
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if w.cw <= 0 {
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w.cw = w.maxW
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if w.cw == 0 {
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return nil
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}
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}
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}
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if w.nodes[w.i].Weight >= w.cw {
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return w.nodes[w.i].Node
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}
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}
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}
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//增加权重节点
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func (w *WLVS) Add(node interface{}, weight int) {
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weighted := &WeightLvs{Node: node, Weight: weight}
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if weight > 0 {
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if w.gcd == 0 {
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w.gcd = weight
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w.maxW = weight
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w.i = -1
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w.cw = 0
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} else {
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w.gcd = gcd(w.gcd, weight)
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if w.maxW < weight {
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w.maxW = weight
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}
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}
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}
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w.nodes = append(w.nodes, weighted)
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w.n++
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}
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func gcd(x, y int) int {
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var t int
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for {
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t = (x % y)
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if t > 0 {
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x = y
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y = t
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} else {
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return y
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}
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}
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}
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func (w *WLVS) RemoveAll() {
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w.nodes = w.nodes[:0]
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w.n = 0
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w.gcd = 0
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w.maxW = 0
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w.i = -1
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w.cw = 0
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}
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func (w *WLVS) Reset() {
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w.i = -1
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w.cw = 0
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}
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