Files
ginx/load_balancer.go
2019-02-02 11:29:16 +08:00

196 lines
3.0 KiB
Go

// RR: 基于 权重round robin算法的接口
package main
type RR interface {
Next() interface{}
Add(node interface{}, weight int)
RemoveAll()
Reset()
}
const (
RR_NGINX = 0 //Nginx算法
RR_LVS = 1 //LVS算法
)
//算法实现工厂类
func NewWeightedRR(rtype int) RR {
if rtype == RR_NGINX {
return &WNGINX{}
} else if rtype == RR_LVS {
return &WLVS{}
}
return nil
}
//节点结构
type WeightNginx struct {
Node interface{}
Weight int
CurrentWeight int
EffectiveWeight int
}
func (ww *WeightNginx) fail() {
ww.EffectiveWeight -= ww.Weight
if ww.EffectiveWeight < 0 {
ww.EffectiveWeight = 0
}
}
//nginx算法实现类
type WNGINX struct {
nodes []*WeightNginx
n int
}
//增加权重节点
func (w *WNGINX) Add(node interface{}, weight int) {
weighted := &WeightNginx{
Node: node,
Weight: weight,
EffectiveWeight: weight}
w.nodes = append(w.nodes, weighted)
w.n++
}
func (w *WNGINX) RemoveAll() {
w.nodes = w.nodes[:0]
w.n = 0
}
//下次轮询事件
func (w *WNGINX) Next() interface{} {
if w.n == 0 {
return nil
}
if w.n == 1 {
return w.nodes[0].Node
}
return nextWeightedNode(w.nodes).Node
}
func nextWeightedNode(nodes []*WeightNginx) (best *WeightNginx) {
total := 0
for i := 0; i < len(nodes); i++ {
w := nodes[i]
if w == nil {
continue
}
w.CurrentWeight += w.EffectiveWeight
total += w.EffectiveWeight
if w.EffectiveWeight < w.Weight {
w.EffectiveWeight++
}
if best == nil || w.CurrentWeight > best.CurrentWeight {
best = w
}
}
if best == nil {
return nil
}
best.CurrentWeight -= total
return best
}
func (w *WNGINX) Reset() {
for _, s := range w.nodes {
s.EffectiveWeight = s.Weight
s.CurrentWeight = 0
}
}
//节点结构
type WeightLvs struct {
Node interface{}
Weight int
}
//lvs算法实现类
type WLVS struct {
nodes []*WeightLvs
n int
gcd int //通用的权重因子
maxW int //最大权重
i int //被选择的次数
cw int //当前的权重值
}
//下次轮询事件
func (w *WLVS) Next() interface{} {
if w.n == 0 {
return nil
}
if w.n == 1 {
return w.nodes[0].Node
}
for {
w.i = (w.i + 1) % w.n
if w.i == 0 {
w.cw = w.cw - w.gcd
if w.cw <= 0 {
w.cw = w.maxW
if w.cw == 0 {
return nil
}
}
}
if w.nodes[w.i].Weight >= w.cw {
return w.nodes[w.i].Node
}
}
}
//增加权重节点
func (w *WLVS) Add(node interface{}, weight int) {
weighted := &WeightLvs{Node: node, Weight: weight}
if weight > 0 {
if w.gcd == 0 {
w.gcd = weight
w.maxW = weight
w.i = -1
w.cw = 0
} else {
w.gcd = gcd(w.gcd, weight)
if w.maxW < weight {
w.maxW = weight
}
}
}
w.nodes = append(w.nodes, weighted)
w.n++
}
func gcd(x, y int) int {
var t int
for {
t = (x % y)
if t > 0 {
x = y
y = t
} else {
return y
}
}
}
func (w *WLVS) RemoveAll() {
w.nodes = w.nodes[:0]
w.n = 0
w.gcd = 0
w.maxW = 0
w.i = -1
w.cw = 0
}
func (w *WLVS) Reset() {
w.i = -1
w.cw = 0
}