Files
astral/lib/widgets/卡片.dart
T
2025-03-15 23:25:22 +08:00

147 lines
5.3 KiB
Dart

import 'package:flutter/material.dart';
import 'dart:math' as math;
class FloatingCard extends StatefulWidget {
final ColorScheme colorScheme;
final Widget child;
final double elevation;
final EdgeInsetsGeometry padding;
final Duration duration;
final double hoverElevation;
final double? maxWidth; // 添加最大宽度参数
final double? height; // 添加最大宽度参数
final bool enable3DEffect; // 是否启用3D效果
final double maxRotationDegree; // 最大旋转角度
final bool enableTranslateEffect; // 是否启用偏移效果
final double maxTranslateDistance; // 最大偏移距离
final double zTranslation; // Z轴偏移距离
final bool riseOnHover; // 控制悬浮时是升起还是降下
const FloatingCard({
super.key,
required this.colorScheme,
required this.child,
this.elevation = 4,
this.padding = const EdgeInsets.all(16.0),
this.duration = const Duration(milliseconds: 200),
this.hoverElevation = 8,
this.maxWidth,
this.height,
this.enable3DEffect = false, // 默认启用3D效果
this.maxRotationDegree = 10, // 默认最大旋转角度为10度
this.enableTranslateEffect = false, // 默认启用偏移效果
this.maxTranslateDistance = 0.1, // 默认最大偏移距离为5
this.zTranslation = 10, // 默认Z轴偏移距离为20
this.riseOnHover = true, // 默认悬浮时升起
});
@override
State<FloatingCard> createState() => _FloatingCardState();
}
class _FloatingCardState extends State<FloatingCard> {
bool isHovered = false;
Offset mousePosition = Offset.zero;
final GlobalKey _cardKey = GlobalKey();
// 获取卡片的尺寸和位置
Rect? _getCardRect() {
final RenderBox? renderBox =
_cardKey.currentContext?.findRenderObject() as RenderBox?;
if (renderBox == null) return null;
final position = renderBox.localToGlobal(Offset.zero);
return Rect.fromLTWH(
position.dx, position.dy, renderBox.size.width, renderBox.size.height);
}
// 计算旋转角度
(double, double) _calculateRotation() {
final rect = _getCardRect();
if (rect == null) return (0, 0);
// 计算鼠标相对于卡片中心的位置
final centerX = rect.width / 2;
final centerY = rect.height / 2;
final deltaX = (mousePosition.dx - centerX) / centerX;
final deltaY = (mousePosition.dy - centerY) / centerY;
// 计算旋转角度,鼠标在右侧时向左倾斜(Y轴正向旋转),鼠标在下方时向上倾斜(X轴负向旋转)
final rotateY = deltaX * widget.maxRotationDegree;
final rotateX = -deltaY * widget.maxRotationDegree;
return (rotateX, rotateY);
}
@override
Widget build(BuildContext context) {
// 根据是否启用3D效果计算旋转角度
final (rotateX, rotateY) =
isHovered && widget.enable3DEffect ? _calculateRotation() : (0.0, 0.0);
// 根据是否启用偏移效果计算偏移距离
final translateX = isHovered && widget.enableTranslateEffect
? rotateY * widget.maxTranslateDistance
: 0.0;
final translateY = isHovered && widget.enableTranslateEffect
? rotateX * widget.maxTranslateDistance
: 0.0;
// 根据riseOnHover决定Z轴偏移方向
final zDirection = widget.riseOnHover ? 1.0 : -1.0;
final translateZ = isHovered && widget.enableTranslateEffect
? widget.zTranslation * zDirection
: 0.0;
return MouseRegion(
onEnter: (_) => setState(() => isHovered = true),
onExit: (_) => setState(() => isHovered = false),
onHover: (event) {
if (widget.enable3DEffect || widget.enableTranslateEffect) {
setState(() {
mousePosition = event.localPosition;
});
}
},
cursor: SystemMouseCursors.click,
child: Center(
child: ConstrainedBox(
constraints: BoxConstraints(
maxWidth: widget.maxWidth ?? double.infinity,
),
child: AnimatedContainer(
key: _cardKey,
duration: widget.duration,
transform: Matrix4.identity()
..setEntry(3, 2, 0.001) // 透视效果
// 仅当启用3D效果时应用旋转
..rotateX(widget.enable3DEffect ? rotateX * math.pi / 180 : 0)
..rotateY(widget.enable3DEffect ? rotateY * math.pi / 180 : 0)
// 仅当启用偏移效果时应用偏移
..translate(translateX, translateY, translateZ),
transformAlignment: Alignment.center,
child: Card(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
),
elevation: isHovered ? widget.hoverElevation : widget.elevation,
child: InkWell(
borderRadius: BorderRadius.circular(12),
splashColor: widget.colorScheme.primary.withOpacity(0.1),
hoverColor: widget.colorScheme.primary.withOpacity(0.05),
onTap: () {
// 可以添加点击事件处理
},
child: Padding(
padding: widget.padding,
child: SizedBox(
height: widget.height,
child: widget.child,
)),
)),
),
),
),
);
}
}