Files
7days-golang/gee-rpc/day2-client/server.go
T

150 lines
4.0 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package geerpc
import (
"encoding/json"
"fmt"
"geerpc/codec"
"io"
"log"
"net"
"reflect"
"sync"
)
const MagicNumber = 0x3bef5c
type Option struct {
MagicNumber int // MagicNumber marks this's a geerpc request
CodecType codec.Type // client may choose different Codec to encode body
}
var DefaultOption = &Option{
MagicNumber: MagicNumber,
CodecType: codec.GobType,
}
// Server represents an RPC Server.
type Server struct{}
// NewServer returns a new Server.
func NewServer() *Server {
return &Server{}
}
// DefaultServer is the default instance of *Server.
var DefaultServer = NewServer()
// ServeConn runs the server on a single connection.
// ServeConn blocks, serving the connection until the client hangs up.
func (server *Server) ServeConn(conn io.ReadWriteCloser) {
defer func() { _ = conn.Close() }()
var opt Option
if err := json.NewDecoder(conn).Decode(&opt); err != nil {
log.Println("rpc server: options error: ", err)
return
}
if opt.MagicNumber != MagicNumber {
log.Printf("rpc server: invalid magic number %x", opt.MagicNumber)
return
}
f := codec.NewCodecFuncMap[opt.CodecType]
if f == nil {
log.Printf("rpc server: invalid codec type %s", opt.CodecType)
return
}
server.serveCodec(f(conn))
}
// invalidRequest is a placeholder for response argv when error occurs
var invalidRequest = struct{}{}
func (server *Server) serveCodec(cc codec.Codec) {
sending := new(sync.Mutex) // make sure to send a complete response
wg := new(sync.WaitGroup) // wait until all request are handled
for {
req, err := server.readRequest(cc)
if err != nil {
if req == nil {
break // it's not possible to recover, so close the connection
}
req.h.Error = err.Error()
server.sendResponse(cc, req.h, invalidRequest, sending)
continue
}
wg.Add(1)
go server.handleRequest(cc, req, sending, wg)
}
wg.Wait()
_ = cc.Close()
}
// request stores all information of a call
type request struct {
h *codec.Header // header of request
argv, replyv reflect.Value // argv and replyv of request
}
func (server *Server) readRequestHeader(cc codec.Codec) (*codec.Header, error) {
var h codec.Header
if err := cc.ReadHeader(&h); err != nil {
if err != io.EOF && err != io.ErrUnexpectedEOF {
log.Println("rpc server: read header error:", err)
}
return nil, err
}
return &h, nil
}
func (server *Server) readRequest(cc codec.Codec) (*request, error) {
h, err := server.readRequestHeader(cc)
if err != nil {
return nil, err
}
req := &request{h: h}
// TODO: now we don't know the type of request argv
// day 1, just suppose it's string
req.argv = reflect.New(reflect.TypeOf(""))
if err = cc.ReadBody(req.argv.Interface()); err != nil {
log.Println("rpc server: read argv err:", err)
}
return req, nil
}
func (server *Server) sendResponse(cc codec.Codec, h *codec.Header, body interface{}, sending *sync.Mutex) {
sending.Lock()
defer sending.Unlock()
if err := cc.Write(h, body); err != nil {
log.Println("rpc server: write response error:", err)
}
}
func (server *Server) handleRequest(cc codec.Codec, req *request, sending *sync.Mutex, wg *sync.WaitGroup) {
// TODO, should call registered rpc methods to get the right replyv
// day 1, just print argv and send a hello message
defer wg.Done()
log.Println(req.h, req.argv.Elem())
req.replyv = reflect.ValueOf(fmt.Sprintf("geerpc resp %d", req.h.Seq))
server.sendResponse(cc, req.h, req.replyv.Interface(), sending)
}
// Accept accepts connections on the listener and serves requests
// for each incoming connection.
func (server *Server) Accept(lis net.Listener) {
for {
conn, err := lis.Accept()
if err != nil {
log.Println("rpc server: accept error:", err)
return
}
go server.ServeConn(conn)
}
}
// Accept accepts connections on the listener and serves requests
// for each incoming connection.
func Accept(lis net.Listener) { DefaultServer.Accept(lis) }